Bestiary 2 | Monsters | Grig | Special Abilities | Fiddle
Grigs are capable of rubbing their legs together like a cricket to create a surprisingly pleasant sound not unlike that of a tiny
fiddle. As a standard action, a grig can create a catchy tune that compels any creature within a 20-foot spread to dance and caper. A creature can resist this compulsion by making a DC 12 Will save. Creatures that fail are compelled to dance and shuffle their feet, and are effectively
staggered as long as the grig continues to
fiddle. A grig can maintain this effect for up to 10 rounds per day by concentrating. Once a creature makes the save against a grig's
fiddle, it is immune to further
fiddle effects from that grig for 24 hours. This is a sonic mind-affecting effect. The save DC is Charisma-based.